Photo: Jonathan Hogins

Jonathan Hogins

Senior Software Engineer
Unity Technologies
Connect with Jonathan

Jonathan is an engineer building tools for exploring synthetic perception data for ML using Unity. He loves making deep tech accessible to all, from computer vision to graphics to compilers. Previously in the Core group at Unity he contributed to UIElements, shaders, ECS, C++/C# interop, .NET standards, and general API design. He is a teacher and tech in our church, a gamer and a father.

Conference Sessions

TWIMLcon  2021
Real-world data collection and usage is becoming complicated; The machine learning community is now exploring the use of synthetic data to meet these challenges. In this session, learn how to use Perception SDK to generate synthetic data and train your ML models.